Surface95 Mesh Generator
Surface95 is a 3D surface mesh generator written by Andrew Johnson at the Army HPC Research Center in Minneapolis. It triangulates a collection of triangular and rectangular Bezier patches. Newer versions of this program are called DSG.
We have a copy of the original Surface95 compiled for SGI running IRIX 6.x OS, i.e.,
aristotle, and DSG compiled for Mac OS X.
Surface95 is invoked as follows, assuming that
blah.mod model file is to be triangulated (machine output shown in black):
aristotle(~)% /usr/local/bin/Surface95 MODEL FILE NAME? blah.mod MAKING Q PATCH 1 MAKING Q PATCH 2 ... Want to see the result? n Save the data? y
The DSG program can be found at CATS in