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Surface95 Mesh Generator

General Information

Surface95 is a 3D surface mesh generator written by Andrew Johnson at the Army HPC Research Center in Minneapolis. It triangulates a collection of triangular and rectangular Bezier patches. Newer versions of this program are called DSG.

Data Requirements

Surface95 accepts the Model format files as produced by ModView or ModView (X11).

System Requirements

We have a copy of the original Surface95 compiled for SGI running IRIX 6.x OS, i.e., aristotle, and DSG compiled for Mac OS X.

Usage

Surface95 is invoked as follows, assuming that blah.mod model file is to be triangulated (machine output shown in black):

aristotle(~)% /usr/local/bin/Surface95
 MODEL FILE NAME?
blah.mod
 MAKING Q PATCH          1
 MAKING Q PATCH          2
 ...
 Want to see the result?
n
 Save the data?
y

If all goes well, this should produce blah.mod.e Surface mesh format file, suitable for DimensionMG volume mesh generator.

The DSG program can be found at CATS in /usr/local/arc/bin/DSG.

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